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CF穿越火线6.5.0 1.30最新基址

大成 游戏技巧0

普通范围 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“300905F”)

鬼跳基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“317CB18”)

人物基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“3116B68”)

人称基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“3116B18”)

早出三秒 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“3116B5C”)

队友伤害 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2F08E2F”)

刷无线电 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“30096”)

无限榴弹 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“AB97F4”)

全屏准星 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“284EA3C”)

当前状态 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2F0893C”)

人物加速 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“CADA0B”)

暴走加速 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“20ABC0”)

游戏状态 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2F0893C”)

武器基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“30B2EB0”)

上帝视角 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“284F188”)

文本设备 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2F08DE8”)

枪口去火 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“B93DC1”)

踢腿炮[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“1507D84”)

踢腿炮[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“1507D8A”)

踢腿炮[3] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“1507D90”)

准星开关[3] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“1A54C17”)

是否死亡[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“3116D50”)

是否死亡[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“3116D58”)

解除视觉限制 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“C0F9E8”)

新图僵尸不退 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“C39151”)

旧图僵尸不退 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“160B7C6”)

新图狙击连发 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“C18D72”)

旧图狙击连发 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“C18D72”)

普通千倍射速 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“C17AF9”)

挑战千倍射速 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“15EC198”)

-----------------------------------窗口类型-------------------------------------

窗口宽度 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“51F3B8”)

窗口高度 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“51F3C0”)

是否窗口 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2F08F3C”)

窗口位置 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2F08F40”)

是否选择 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2F08F30”)

是否应用 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2F08F47”)

-----------------------------------透视类型-------------------------------------

人物透视 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“5A6784”)

人物线条 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“5A6774”)

幽灵显鬼 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“5A6764”)

人物灰色 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“5A6756”)

人物高亮 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“5A6754”)

手雷特效 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“5A672C”)

-----------------------------------动作类型-------------------------------------

锁定动作 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“CAC477”)

上半身动作 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2533718”)

HOOK上半身动作 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“CAC68D”)

-----------------------------------不掉血类型-------------------------------------

文本不掉血 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“284A6A0”)

静态不掉血 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“317CF10”)

偏移不掉血 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“3172BA8”)

HOOK不掉血 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“1DF5D0B”)

HOOK掉血修改值 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“23DBBE0”)

偏移不掉血偏移:708 十六进制:2C4

-----------------------------------无敌包类型-------------------------------------

C4基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2DE5010”)

无敌隐身 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“1755B35”)

判断地图 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“3172900”)

断网瞬移[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“CA3316”)

断网瞬移[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“19261B6”)

移动下包[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“CA2A46”)

移动下包[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“EB9A36”)

-----------------------------------无视数据类型-------------------------------------

无视投掷 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“13D483E”)

无视烟雾 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“13D46CC”)

无视榴弹 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“86DE22”)

无视火球 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“17024F3”)

-----------------------------------70卡频道类型-------------------------------------

解除70频道[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“BA3299”)

解除70频道[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“BA3276”)

-----------------------------------武器无后类型-------------------------------------

新版无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“CADF80”)

新型无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“CADF8D”)

超级无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“CAE292”)

狙击无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“CAE4F5”)

汇编无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“CAE511”)

静态无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“284FBC2”)

旧散弹一点 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“15F8B60”)

HOOK静态无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“CAE292”)

-----------------------------------弹道基址类型-------------------------------------

弹道基址[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“20”)

弹道基址[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“20”)

弹道基址[3] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“20”)

弹道基址[4] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“20”)

弹道基址[5] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“20”)

弹道基址[6] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“20”)

弹道基址[7] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“20”)

弹道基址[8] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“20”)

-----------------------------------模块句柄类型-------------------------------------

手雷穿墙 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“23AAE0”)

子弹穿墙 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“25F247”)

全透补丁 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“47A3E0”)

热能防闪 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“34B052”)

红名追踪 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“25D228”)

新图喷漆不消 = GetModuleBaseAddress (“crossfire.exe ”) + 十六到十(“348070”)

旧图喷漆不消 = GetModuleBaseAddress (“crossfire.exe ”) + 十六到十(“347FD0”)

-----------------------------------HOOK模块句柄-------------------------------------

子弹速度 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“284F910”)

HOOK范围追踪 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“29”)

HOOK高跳老图 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“666A7D”)

全能HOOK高跳 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“CAB17E”)

-----------------------------------HOOK客户端句柄-------------------------------------

静默高空 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“238876”)

HOOK全透补丁 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“312BFA”)

汇编高空直走 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“23C073”)

HOOK浮点飞天 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“238677”)

-----------------------------------热能客户端句柄-------------------------------------

热能偏移:5757 十六进制:167D

外热热能透视 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“52C048”)

内热热能透视 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“52B268”)

外热热能厚度 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“484EF0”)

内热热能厚度 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“484E40”)

-----------------------------------绘制类型-------------------------------------

FOV基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“317C498”)

FPS基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“30096”)

玩家数组 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2F08EF0”)

判断模式 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2F08F3C”)

模式基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2F08E2F”)

-----------------------------------绘制偏移-------------------------------------

本人ID:650 十六进制:28A

OBJECT:196752 十六进制:30090

敌人生存:9460301 十六进制:905A4D

房间数组:4024 十六进制:FB8

怪物血量:98316 十六进制:1800C

本人偏移:152 十六进制:98

骨骼偏移:10488 十六进制:28F8

数组大小:4168 十六进制:1048

玩家阵营:70751 十六进制:1145F

玩家存活:196752 十六进制:30090

玩家数据:656 十六进制:290

-----------------------------------偏移类型-------------------------------------

地图偏移:1336 十六进制:538

僵尸图标:9460301 十六进制:905A4D

解锁僵尸:26480 十六进制:6770

坐标偏移X:412 十六进制:19C

坐标偏移Y:416 十六进制:1A0

坐标偏移Z:420 十六进制:1A4

敌人坐标X:156 十六进制:9C

敌人坐标Y:160 十六进制:A0

敌人坐标Z:164 十六进制:A4

C4计时偏移:4976 十六进制:1370

鼠标偏移[1]:196752 十六进制:30090

鼠标偏移[2]:196752 十六进制:834

踢人提示偏移:23800 十六进制:5CF8

电锯一级偏移:760 十六进制:2F8

电锯二级偏移:32 十六进制:20

电锯三级偏移:5928 十六进制:1728

电锯四级偏移:8 十六进制:8

电锯五级偏移:14 十六进制:20

C4总计时偏移:4980 十六进制:1374

子弹加速偏移:4836 十六进制:12E4

高空直走偏移:9460301 十六进制:905A4D

摔不掉血偏移:5928 十六进制:1728

前后加速偏移:1420 十六进制:588

左右加速偏移:1432 十六进制:598

静步加速偏移:1420 十六进制:58C

蹲下加速偏移:1424 十六进制:590

后跳加速偏移:1416 十六进制:588

闪蹲遁地偏移:5876 十六进制:16F4

零秒拆包偏移:5000 十六进制:1388

洋洋加速偏移:6052 十六进制:17A4

人物穿墙偏移[1]:1424 十六进制:16F0

人物穿墙偏移[2]:1424 十六进制:16F8

幽灵不显二级偏移:356 十六进制:164

浮点飞天二级偏移:444 十六进制:1BC

左键一直狙击连发偏移:2192 十六进制:890

浮点飞天控制方向偏移:2228 十六进制:8B4

-----------------------------------错误代码基址-------------------------------------

电锯代码14_0[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“C2C0D6”)

电锯代码14_0[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“C2C0D6”)

电锯代码14_1 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“B627B7”)

新图子弹加速14_3 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“B62824”)

旧图子弹加速14_3 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“B62782”)

动作代码19_x = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“BE20AE”)

秒换子弹19_3 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“C162CD”)

连发子弹19_3 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“B62009”)

穿墙24_3[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“B625FF”)

穿墙24_3[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“13E6DD4”)

早出三秒24_14 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“CA34B3”)

头顶飞天24_17 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“B62837”)

改枪jne28_3 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“17288BF”)

HOOK改枪28_3 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“B6ADBC”)

武器模型代码31_0 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“B67EFE”)

文件判断代码31_9 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“1AC2711”)

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